Katherine studied BA (Hons) New Media Production, graduating in 2003. A creative designer and producer in her own right, she is the Co-founder of , a company that creates video games.
Established in 2008, State of Play鈥檚 work has won numerous international awards including a BAFTA for Artistic Achievement for their handmade puzzle adventure game, 鈥楲umino City鈥, and an Apple Design Award for their iOS game, 鈥業NKS鈥櫬.
They also made the puzzle game 鈥楰AMI鈥 and its BAFTA nominated sequel, 鈥楰AMI 2鈥. Their critically-acclaimed game, 鈥楽outh of the Circle鈥櫬 鈥 which the team made in Antarctica 鈥 was nominated for an Apple Design Award.
Katherine has been a pioneering member of Ukie (UK Interactive Entertainment) Board of Directors and sits on the BAFTA Games Committee, representing the game industry and specifically, women and their role within it. She is also on the Advisory Board of the National Film and Television School.
Katherine uses her knowledge to help others grow in the industry and continues to be generous with her time and expertise. The judge鈥檚 commented that they acknowledged how difficult it can be for women to succeed in Katherine鈥檚 industry, but that through her passion and determination, she has become a great advocate. They also acknowledged what a fantastic achievement it was to be a co-founder of a business achieving BAFTA awards in the industry.聽
Katherine said, 鈥淚鈥檓 delighted to have won the Advanced Learning Award; the video games industry is a tough one to survive and thrive in, so it鈥檚 very special to be recognised in this way.鈥澛犅
鈥淢y time at 成人直播 was a crucial first step in shaping the direction of my career. It also gave a valuable insight into the dynamics of working in a team and developing my craft. Many of the people I met on my degree course I have worked with since graduating and still work with some to this day.鈥澛犅
鈥淚f I could pass on any advice to current students, it would be to nurture the relationships with people you work best with, as they may be useful in the future.鈥